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You start with 10 life. You have a minimum of 10 dice rolls.

Your life goes down by 1 each time you roll the dice at the beginning of your turn. 

When your life reaches 0, game over.


  1. 1. Each turn draw 1 card into your hand unless a face-up card on the field states otherwise.

  2. 2. Creatures, Artifacts, and Events are permanent, and stay on the field when played. If they are destroyed by a card effect, put them into your discard pile.

  3. 3. Instants can be played in response to a dice roll or a triggered effect. They are not permanent and go into your discard pile.

  4. 4. If you draw an event, you must play it face-up. 

  5. 5. When you play a card, use its effect; effects only trigger when a card is played from your hand, or flipped face up on the field if it was face-down.

  6. 6. Reading the card explains the card.

  7. 7. You make your own reality; thus, you determine your win condition. Did you make it all the way through the deck? Did your mom and dad come to the field at the same time? My ultimate win condition is a combination that cycles through the deck on the first turn.

January 15

Venue
New York, NY

It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more. Or maybe you have a creative project to share with the world.